Bi-Weekly Review S2 E02 – If you can’t call it a comeback at this point then stop calling

If you will kindly look at your nearest date-measurer for a moment, I would like you to obscure its current display with something – could be a discarded receipt or the face of a nearby relative – and pen “22 April 2018” onto the obfuscating item. I’ll give you a minute. Have you done it …

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Bi-Weekly Review S2 E01 – Unique Mechanic from the 90’s

[unrelated image of Will Smith] I know it’s a month after I said I’d be back – but I did say I would be! That’s at least something! And now I’m back after having some time to distance myself from the game a bit, formulate my ideas and thoughts, procrastinate a lot and eat muffins …

With a brand new track

Hello everyone, it has been a while hasn’t it? I bet you thought I’d given up didn’t you? You thought I’d become frustrated and thrown the whole lot out; baby, bathwater, toys, bubbles, limescale, hopes, dreams, toaster and candle. Well I didn’t. I haven’t. I won’t. Other negatives. I suppose that’s not entirely accurate, however; …

Weekly Review: Week 22 Clear! I know it’s an unpopular saying, but animation is hard

Lentlemen and Gaydies, Happy Sunday to you. I hope you are feeling well and holding yourself together against the maelstrom of reality (gaYYEEEEEEEEEEEEEEEEEEEEE). We have a shorter post this week with some images and GIFs as per the usual. I’ve been mostly drawing and animating, which doesn’t have the easily compartmentalised steps as programming challenges, …

Weekly Review: Weeks 20-21 Clear! Checkpoint Double Bill Blunderbuss

Oh hello there. I didn’t perceive you. The voice you are hearing in your head is your own psychic generation inspired by the static characters that ‘I’, the individual writer who you have to assume composed these characters (created from their own psychic machinations and not a devblog software) – and, as cold, unfeeling pixels …

Weekly Review: Week 18 Clear! Triggered by Red Death-tangles

Hello. More house moving nightmares ensued this week so I haven’t had much chance to work on the game besides a spot of tinkering and list-making. I do feel, however, that now I have the opportunity to refine the levels I’ve made, I’m encountering obvious fixes and workarounds that would work brilliantly if the model …

Weekly Review: Week 17 Clear! Hollow Pritt Stick Towers

Amateuer Blog Day Like a hipster ironically commemorating another creatively bankrupt corporate holiday staining the crowded message board of the global calendar, I have been celebrating Administration Week. In game design and in my real (/possibly virtual) life, the past seven days have been spent cleaning house; getting beer and (mostly white) wine in the …

Weekly Review: Week 16 Clear! Tired politics, Abe’s Oddysee and the Stygian Void

For Free? Sun-good-day to you! Unless of course your current temporal fixture happens to be in another day/time zone/language/species, in which case: greetings, I hope you come in peace. How would you feel about a trade deal with my country? Whot aye dun This was a solid week for 0XP; I persistently hit my target …